By Snow & Saol
It's been a very long time since I sat down directly after a game to write the article about it.
It's also been a very long time since I've played a real room, just in vision. Don't get me wrong, I love it, but lately I've gotten tired of dull adventures, lack of light, unstable cameras and uninteresting puzzles.
And finally, tonight proves to me again that wonders are hiding in sometimes unexpected places.
We meet again at 11 pm for this adventure on the zoom of the sign. I didn't look at what it's about and during the introduction I even wonder if it's a game with an avatar (Game Master in the room) or a "point and click" game assisted by a Game Master.
We get a link to a google drive that will serve as an inventory. We discover there the objectives of our mission: to solve a terrible crime, a murder. There are 4 suspects for us to accuse the right one, to find the weapon and the motive of the crime.
And here is the good surprise: Sherlock is on the spot and will assist us.
We discover a huge place, but when I say huge... it's really huge, to the point that I thought it was the reception hall and not our room (so in fact we played in the place of all their adventures, but it suits me).
So Sherlock introduces himself to us and takes us to the crime scene. It's nice that she (yes a woman and it's pretty cool) shows us the room right away. She's on our side and really accompanies us all the time rather than just being our hands and eyes. She often changes her point of view with her camera which is very nice.
And then we are literally overwhelmed by the enormous amount of information and documents we find. And that's when the excitement sets in, we get stressed. We can deal with several things at the same time, we have to communicate, while continuing to work with Sherlock and our Game Master who never leaves our side. He continually updates the google drive.
It's very pleasant. At any moment we risk losing our footing, being lost and that's what increases our experience, we are involved, we want to be useful to the team, we don't want to waste time...
Little by little things are unravelling and accelerating even more. Little by little, things are gradually coming together and accelerating even more. However, we regularly take the time to take stock and leave. We manage :) .
The enigmas are numerous and however the narration is never abandoned. At the beginning I thought I would run up against Sherlock's anachronism in this modern world with code chests and the internet, but in the end it works well, because it's totally assumed and you quickly forget.
After 90 minutes, we'll have to give our conclusions, accuse someone, find the motive of the crime, etc.
After a few moments of pressure, we are given our score: 110 out of 100. Investigation solved to perfection and in addition we have also solved other investigations. I must admit that we are a little proud of this, because it was not a stroll, but a hard and sustained investigation.
I can only advise you to go and play it if your level of English allows it. And one more piece of advice: surround yourself with people who will make the most of the experience.
Don't hesitate to take a look at the Museum of Intigue, because I love their work and the vision they have of the game.