Talk on the street was that Paulie had it coming to him. But, actually, Paulie was one of the good guys. He was working as an informant for the organized crime unit and suddenly went silent before he was able to turn in his report. And now, we’ve received word, that he was the subject of a mob hit. There’s a viewing tonight at Raguzzio Funeral Home & Crematory, his family’s business. You have 60 minutes to get in there before the family starts arriving to pay their final respects to their beloved Paulie, and try to retrieve any evidence that he may have left behind for the case to put the Gallo Crime Family behind bars for good.
The informant mob is a room we played online.
We've got a mysterious woman on a date in a funeral home. One of the undercover police officers was executed by the mafia. We have 60 minutes before they arrive to find 4 pieces of evidence that will bring them down.
In addition to the zoom on which we will discover the room thanks to Christine who is on site she will also provide us with a well provided inventory system in which we will have a 360° view of the room and images of the objects discovered which we will update as we go along.
So I admit that if we hadn't already done so, we might have felt a certain genius for rummaging around an urn or a coffin, but it's not our first time. The 360° image is really nice and allows us to see a lot of things.
It's a room where there are a lot of locks everywhere, I must admit that it was easier to play online. The elements that create the puzzles are rather coherent with the environment that surrounds us. It's pretty well done.
Our GM is very nice, but we won't really let ourselves go into role-playing, well at the same time, the story and the location may not really lend themselves to it.
This room, which is not an escape revolution, is nice to play and fluid. It's nice to get started and the inventory is easy to take. I would still recommend 2 screens.
A nice room with a lot of things to do and rather classical puzzles.
+ We enjoyed +
- We didn't like -
Why play it?