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Mission : Abandoned research complex

Abandoned research complex
The story

Deadly virus escaped outside the complex. For humanity it ended a terrible disaster.

You are one of the few in the world who were lucky enough to survive. It is time to save humanity, down to the lab and find an antidote. But not everything is so simple … a self-destruct system was activated. You only have an hour …

2 to 5 Players
Level : Très Facile
  • Our experience

  • We Won

    We Played on: 09-06-2020
    We did it in 35 minutes out of 60
    The team:
    Snow, Heiner, James, Ryan, Jackie

    Global note: 2/10

    Other criteria:

    Our opinion:

    By Snow & Saol

    470 escapes of which 34 on line and I have never seen / heard or experienced anything similar!

    Online venues give us the opportunity to play in lots of countries we probably won't go to anytime soon. Today we played in Latvia and that's so cool isn't it?

    When I filled in the "lost or won" box of the blog, I wanted to put in lost, because yes, we lost time and money. You know what? I don't want to waste even more time my opinion will be shorter than usual.

    To sum up: We are received by a totally hysterical girl who spends her time shouting her enthusiasm (but really all the time) about the zoom of the venue.

    She lost us from the very first seconds.

    Let me explain: it is she who played the room in our place. She opens things (we didn't understand how), then slows down the rhythm by not being able to do something very simple. And all this time she yells at us to encourage us and congratulate us.

    I'll give you an example: she used to make screens to put them on our whats app, it allows us to work on puzzles. When I say it she starts screaming that I'm great, that we're all great. It was right after she screamed that a jacket was "very scary, oh soooo scary".

    We finished the room after 35 minutes. She did what she could to delay us, because there were only 2 or 3 puzzles and 3 or 4 manipulations in this adventure. What I regret is that there were one or two nice things that must have been hard to create, but we couldn't even savour them because she was screaming right away, not letting us enjoy the action.

    Honestly we spent 35 minutes on a zoom with someone screaming and we couldn't take it anymore. I'm afraid that was her way of setting the mood.

    There was something else that really bothered me: we realised that we were recorded during the whole game. We asked him why? She told us that no, we weren't filmed. Then we got a written message after the game telling us that it's to improve... well, I don't like being filmed without knowing it, and I let it be known.

    The room itself wasn't great, but there were some good ideas, but the experience was really spoiled by this hysterical GM (with no link to the story), by the way, speaking of story, I thought I was looking for an antivirus, finally we defused a bomb, I didn't understand everything.

    She'll explain that the venue proposes 2 or 3 other adventures (I wasn't listening too much anymore) ... thanks, but no thanks.

    + We enjoyed +

    • One or two mécanisms

    - We didn't like -

    • The constant screaming
    • The lack of story
    • Few puzzles
    • The short time we spend here
    • Honestly I can just shake my head while thinking back at it

    For who?

    • Je ne sais pas

    Why play it?

    • Je ne sais pas


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