The Escape Game is a large chain of escapes across the United States (17 cities at the moment, 4 more to come).
Containment has made them inventive and they currently offer 3 online adventures: Ruins, Gold Rush and The Heist, but I don't think they're going to stop there. We log on to their zoom 15 minutes before the game starts and are received by Katie, our GM for the session. But she's not alone, we also have a field agent (whose hands we'll never see more than her hands). She's going to invite us to connect to a second site to discover the inventory (the useful objects we found). It's on this page that we're going to discover a nice video explaining our mission:
A Monet to find. No problem, we are not at our first artwork theft.
As soon as we enter the virtual room through our field agent, he takes us around the room. It's quite pleasant and allows us not to waste time telling him where to look, but to concentrate on the puzzles.
For experienced teams this room reuses the types of puzzles we've already come across, but they're still interesting and we'll even discover one or two puzzles we haven't come across yet. We've never been bored in this room, which has a lot of different puzzles, mostly quite linear, which in a remote room is pretty nice, because we don't get too bored and get overwhelmed by the inventory. What's nice is that the Game Master makes things disappear as we progress through the inventory (although if you want to come back to something you don't have to worry about, it can also make it reappear.
We really liked the spaces with a few surprises in store for us, as well as the puzzles and the work of our "avatar". We could regret, as often, a lack of musical atmosphere and a more advanced narrative progression, but on the whole this room is playful, logical and nice. We spent a really pleasant time without frustrations and stress.
It's a good, well-made room that combines a lock with a lot of mechanisms.
+ We enjoyed +
- We didn't like -
For who?
Why play it?